BLD weird deja vu =p
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:: Cuber's Talk :: Blindfold Cubing
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BLD weird deja vu =p
not really a deja vu....
using pochmann's,
first, i had a dnf coz about 4 corners were misplaced.
so i started again,
then when i tried to memorize the cube,
i've realized that its the exact same scramble as the earlier one, except for the 4 wrong corners! whoa!
so i didn't had trouble memorizing,
then ended at around 4:30.
could've been my PB,
if it hadn't been for the 3 last corners being misoriented (they were all turned CCW....)
cool! i mustve developed an automatic scrambling mechanism that does the same scramble everytime!
time to sleep
using pochmann's,
first, i had a dnf coz about 4 corners were misplaced.
so i started again,
then when i tried to memorize the cube,
i've realized that its the exact same scramble as the earlier one, except for the 4 wrong corners! whoa!
so i didn't had trouble memorizing,
then ended at around 4:30.
could've been my PB,
if it hadn't been for the 3 last corners being misoriented (they were all turned CCW....)
cool! i mustve developed an automatic scrambling mechanism that does the same scramble everytime!
time to sleep
benjediman- 2x2x2
- Number of posts : 328
Registration date : 2007-07-03
Re: BLD weird deja vu =p
right now the old method. im not right now in the mood for some new algorithms (referring to those hard R2 non-intuitive moves)
although im trying to modify it by setting up an edge and a corner at the same time (since UR is a buffer for UL, then i use UBR as a buffer for UFR). its mainly T perm, but J perm can also be used. but what im doing is a bit hard since i have to orient the corners first so that its easier for the setup moves.
although im trying to modify it by setting up an edge and a corner at the same time (since UR is a buffer for UL, then i use UBR as a buffer for UFR). its mainly T perm, but J perm can also be used. but what im doing is a bit hard since i have to orient the corners first so that its easier for the setup moves.
benjediman- 2x2x2
- Number of posts : 328
Registration date : 2007-07-03
:: Cuber's Talk :: Blindfold Cubing
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